This week was busy again. Promotion, new build, new video report...
I'm still in pixel graphics tasks so I only had time to do some measurement/marketing stuff. It generated 1 sold copy. Let's see what I think of all this!
Right after posting the last devlog entry, finally, I had time to update the game a little bit.
As announced before, this week was about oldschool pixels again. Did you know, that Photoshop is capable of working with wide pixels?
If you expect some new gadgets here I have to disappoint you. Last week was about pixels, those really oldschool wideshaped ones and most likely my next 7 days are going to happen with them too.